Dec 14, 2011

80% of companies believe permitting online gaming during work would cost them money

Online gaming costs include potential security breaches, excessive bandwidth usage and increased workload for the IT departmentBoston, MA and Galway, Ireland – 14th Dec 2011 – A recent poll carried out by email security and web filtering solutions provider, SpamTitan Technologies, has found that 80% of businesses surveyed (global sample) believe allowing workplace gaming costs money.

Press Release Distribution, 80% of companies believe permitting online gaming during work would cost them money

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